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 Animal Crossing Cheats

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Platform: Gamecube
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Hint: Mr. Resetti:
Reset the Gamecube during game play. Start the game again and Mr.
Resetti will appear to complain. Repeat this to make him more angry.
Information in this section was contributed by hermag.
If you reset the game enough, Mr. Resetti's older brother, Don, will
take his place. He tells you that Mr. Resetti is not a bad and is
just doing his job. He also apologizes for his brother's temper and
language.

Hint: Making Mr.Resetti madder:
Reset the game until Mr .Resetti actually makes you write an
apology. Rather than writing what he tells you, type "I hate you".
This gets him even more frustrated.

Hint: Mr. Resetti in backround:
On Saturdays at exactly 8:45 p.m., talk to K.K. Slider (located at
the train station). Ask him to play a song. It does not matter if
you request it or just play it. During the credits, look in the
background very closely to see Mr. Resetti.

Hint: Change item screen background:
Get the piece of clothing you want as the background in your
inventory. Grab it and drag it to the lower right space. From there,
drag it one space down into a blank space, press A, and you will
have changed the background.

Hint: View credits:
Talk to the dog next to the train station and type three key
symbols.

Hint: Easy money:
When bees appear from trees, take out your butterfly net and face
the beehive. If you can catch a bee, you can sell it for $4500.
Information in this section was contributed by hermag and bryan.
Place orange furniture to the north, green furniture to the south,
yellow furniture to the west, and red furniture to the east part
of your house. Note: The orange cone is actually red.

Note: This trick requires a Game Boy Advance and a link cable.
Play the game with the Game Boy Advance attached. Collect as much
fruit as possible and travel all the way to the south. Go the pier
at the beach. A Kappa will be there and will to bring you to a new
island to the south. Get to the new island and drop all of your
fruit. Return to the Kappa and leave. Transfer the island to the
Game Boy Advance. On the Game Boy Advance, knock on the door to
the house of the island animal. After it appears, move a piece of
fruit in front of the animal. It will eat it and become happy.
Keep repeating this until the animal drops money bags. Feed all
your fruit to the animal, then put your Game Boy Advance on
standby. Resume the game on the Gamecube. Go back to town, then
return and talk to the Kappa again. Your game will now be updated
with the Game Boy Advance data. Travel back to the island and
collect the money bags.

This trick requires a memory card that has your main file on it
that can deposit money at the post office (in other words, you
have paid off all of your house to Tom Nook already) and another
memory card with at least 3 blocks of data free, and does not have
Animal Crossing town data on it. Start the game with your main
file memory card in slot A and the memory card with 3 blocks free
and no town data in slot B. Put all of the money in your
possession in the bank, all of your important items in your house,
and the letters that you want to save at the post office. Next,
talk to Porter (the monkey) at the train station and say that you
are taking a trip. You will get on the train, and eventually you
will go back to the main title screen. At the title screen, remove
the memory card in slot B. Then, press Start and you will get the
"Welcome back, who is this?" message. When you say who you are,
the game will say similar to "Oh I thought you were out traveling
and seeing the world. I can let you play, but you won't have any
items/money with you, is that OK?". You will not lose anything
because your money is in the bank and your items are in your
house. Answer that it is okay. You will load up your town, and you
will not have any bells, items, or letters with you. Your money is
in the bank, your items are in your house, and your face is like a
Gyroid. This is normal. Go to your post office, and take out all
your money. Then, drop it on the ground somewhere. Go talk to your
Gryoid and choose to save, then select save and quit. Once you are
back at the main title screen, put the memory card that was taken
out of slot B back in slot B and press Start. When asked if you
want to use the data from slot B the game will prompt something
similar to "Hey you already came back from traveling, and now
you're coming back again? Do you want me to copy what you did on
slot B to Slot A?" Answer yes. Once the game starts, your
character will be back to normal, and your bank account will be as
if you never took any Bells out of the bank. The money bags that
you dropped will be where you left it. You have just doubled all
your money.

Go around town with your shovel and hit every rock you can find.
One of them should turn red when you hit it. Keep hitting it to
get more money.

Every New Year your parents give you 10,000 bells. Change the
system date on the Gamecube; or in the Animal Crossing options and
change the date to the new year. Check the mail box and you will
have 10,000 bells from your parents. Repeat the process, but
change the year.

Dig for fossils every time you play. When the Museum fills up with
fossils, you can make a mint at Nook's or trade with residents for
good items with fossils. Skulls of dinosaurs seem to be worth the
most, usually bringing in 4,000 to 6,000.

Get three fossils, then send them to the museum. Then, change the
day to one day later. Check your fossils. If they are rare,
continue playing. If they are not, reset the game until you get
rare fossils. You can either keep them for H.R.A. points, sell
them to Nook, or donate them to the museum.

Play the Stalk Market. Turnips do not seem like that much of a
commodity, but its gold in the game. You can make a fortune buying
Turnips and selling them at the right price.

If you have at least 10,000 Bells, on Sunday Joan the turnip
seller will at your town every from 6 a.m. to 12 noon. Buy 100
turnips as many times you can. The next day, go to Nook's store
and sell them all. It is possible to get 73,600 Bells just for 100
turnips.

As you know, Joan sells Turnips every Sunday until 12 Noon. Then,
you have to wait until Monday to sell. However, the following
trick makes things easier. Go to the Animal Crossing web site,
scroll to the bottom, then write down the Universal code for 100
turnips. On a Monday through Saturday, check the prices until you
see that Tom Nook is buying for at least 700 or more Bells. Use
the Universal code and make sure that they actually work in your
town (sometimes you will be a "contest loser"). When you sell
them, you will definitely have a lot of Bells.

Note: This trick requires three memory cards, game A, game B,
travel data, and a lot of Turnips. Spend the entire week saving up
as much Bell as you can on Game A. On Sunday, find Joan and buy as
many turnips as you can afford. Save your travel data on slot 2,
then travel to Game B. Find out how much Tom is buying Turnips
for. If he is not asking enough, save, then set the clock to the
next day and ask again. Wait until a day when Tom is buying for
over 1000 Bell, but do not set the clock more than a week ahead or
the Turnips will spoil. Sell all your Turnips for the profit. Save
and take the money back to Game A. Use the money to buy more
turnips. Go back and sell them again. Because you are saving the
travel data, it does not matter that the days do not match up. You
can make over 30,000,000 Bell doing this.

Note: This trick requires two memory cards. If you have wasted all
your days with your Turnips and they are about to become useless,
you can switch towns then keep checking how much the price is.
Once it is at a good price, return to your first town, take a trip
there, and sell all your Turnips.

Try to fish, dig Bells, and work for people until the evening,
when you would barely get anything. Go to the Animal Crossing Menu
and change the time back to 4:00 when the best fish and bugs
appear. It is better if it rains. Then, change to one day ahead to
make a lot of money. This is also a good way to pay off the debt
to Tom Nook and buy furniture for your house. Make sure that you
pull weeds that you see to stop them from growing. Use the shovel
to stop weeds from growing from a location permanently. When your
ready, put your time and day back. You will always get new mail
and offers from Tom Nook. This is another good way to get your
home and Tom Nook's shop remodeled. Whatever you did in those days
like make the shop larger, and will stay the way it was when you
visited the future. You should make about 50,000 Bells in about
five hours while in the future.

Use the following trick to get easy money and a lot of fossils.
Find three fossils and mail them to the Museum. On the day that
they arrive back in the mail, open them and see what you get, as
usual. If the Museum needs it, give it to them. If not, sell it to
Nook. Then, go back to your personal Gyroid Assistant and save the
game. Reset the Gamecube with the cover open so the system menu
appears. Set the date back one day, and start the game again.
Check your mail, do whatever you want with the fossils, then save
and restart the Gamecube again. Set the date back to the current
day and restart the game. Do this until the Museum is full, or you
no longer want to continue with the trick. Note: If you reset the
game date by using the option the game provides (before you start
your game), sometimes your fossils will not be sent to you in the
mail and you will not find any for awhile. The game knows when you
are cheating this way, and reflects this with less valuable items.


Take fruit from one town and sell it to Nook at another town. You
will get paid five times as much for it. Note: This only works if
each town has different fruits.

Get fruit other than the type that naturally grows in your town.
Do this by visiting other towns or getting one from a person in
your town when you talk to them. Bury them and they will grow into
trees that give off three pieces of that fruit every few days.
Each is worth 500 Bells. Do not crowd trees in too close. This
usually causes them to not grow. You can set the clock forward to
grow trees faster and to make the fruit reappear quicker. Fruit
trees successfully grow almost all of the time.

Take several pieces of fruit and plant them on your island. When
they grow into trees, do not shake the fruit off. Instead, let
them stay there so that during the hours of 7 p.m. and 8 a.m., you
can go to the island and catch beetles that are attracted to the
fruit. Since there are only three to five trees for them to crawl
on, the odds of a beetle appearing will increase significantly.
Each beetle is worth at least 1350 Bells, except the Drone Beetle.
You can catch thousands of Bells worth of beetles. However, if you
shake the fruit off the trees, the beetles will not appear.

Plant a pear tree on the island. Let it grow then return with your
net only after 5:30. Make sure it is not raining. Go to the pear
tree and look for the Evening Cicada. It is worth 850 Bells. After
you catch one, go to another panel and immediately go back. There
will be another keep. Catching them until your inventory is full.
You can make up to 70,000 Bells in one hour.

Get a fishing pole, and on a rainy day, go to the ocean and catch
a fish that is worth 15,000 Bells. it takes time to see the big
fish, but he will be there. You can also catch an orange fish
worth 3,000 Bells, and a Barred Knife Jaws worth 5,000 Bells. If
you catch a Sea Bass, throw it back, and keep fishing until you
catch the good ones.

Another fish to catch is the Large Char. It is worth 10,000 Bells.
You can catch those at the waterfall or at different places for
different people. If you see a big shadow in the water, it is a
fish worth 10,000 to 15,000 Bells.

Go down to the shore and start fishing. If you catch a Sea Bass,
throw it back because it is worthless. If you catch the really big
fish that sells for 15,000 Bells, give it to the Museum. This will
increase the chances of you catching it again.

This trick requires a Game Boy Advance. Link your Game Boy Advance
into the Gamecube and go to the island with only a fishing rod. Go
there only to fish, and only keep Red Snappers, Knifejaws, and
Coelacanths. Throw back all Sea Bass and put all the Boots you get
in the beach house. It is possible to make 100,000 Bells in one
hour.

Shake every tree that you can to get its items. If a bees nest
falls out, take out your bug net. You can catch a single bee for
4,500 Bells

Try to get stung by a bee, then move around and shake some
trees.100 Bells will fall out of almost every tree you shake.
Repeat this method until you get the desired amount of Bells.

Play the game after it is dark and go to the waterfall. There will
be a fish called a Large Char which sells for 10,000 Bells each.
They are common to catch, and you can make about 100,000 Bells in
about five hours.

If you look on your map, you will see a flashing, golden spot
somewhere. If you can find the location, dig there to receive
1,000 Bells. If you do not dig there every day, the spot will
disappear. Eventually, the spot will become a hole. Plant a money
bag and eventually a Money Tree will grow from the golden spot. If
you plant a shovel at the golden spot, eventually a Golden Shovel
Tree will grow. The Golden Shovel Tree is the only way to acquire
the Golden Shovel, which can be used (dig with it at the golden
spot to receive more than 1,000 bells) or sold.

If you look around your town in every acre, you will eventually
find a flashing golden spot in the ground. If you find the
location, dig there to receive 1,000 Bells. If you have saved over
99,999 Bells in your town, you will get a separate bag filled with
30,000 bells so you can keep saving up to 99,999 Bells. Each time
you get up to 99,999 Bells, you will get a separate bag of 30,000
bells which lowers your cash to about 70,000 Bells. Do not worry
-- even when it shows the separate bag(s) your items screen states
you only have 70,000 Bells, whenever you go back to Tom Nook's
shop your money will be the 30,000 Bell bag(s) plus what the game
says you have saved in your items screen. Now, instead of burying
the 1,000 Bells, bury the 30,000 Bells. When the tree grows, there
will be a total of three 30,000 Bell bags in it. Shake that tree.
This will add to your total bells in the items screen. Note: If
you save too much Bells, your item screen will fill up with the
30,000 Bell bags. You may want to store some of the bags inside
your house. If you do not have 99,999 Bells saved, you can go to
your items screen, put the hand to the money, and click it. Select
10,000, 1,000, or 100 bells and you can bury those also.

Find a rock that turns red when you hit it. Dig two holes in a "V"
shape. Have the bottom point on the "V" as the rock and the two
other points at the holes that you dig. The holes keep you from
moving backwards from the recoil. You can hit the rock as fast as
possible. It is possible to get about 13,000 Bells per day by
doing this.

If you get your item screen with three pears, sell it to Tom Nook.
He will give you 100 Bells for each one. With a total of 15, that
is 1,500 Bells.
Information in this section was contributed by Anikn12k.
Get seashells and sell them. Then go to town and repeat to get
Bells.

Set the clock to December 24 at 8:00 p.m. and make sure you have
ten outfits (including what you are wearing). Find and talk to
Jingle five times. On the fifth time, he will give you a present
based on what your three answers were (foldable things are
clothes, woven things is carpet, printed things is wallpaper, and
big things is furniture). Immediately change clothes and talk to
him again. Every time you change, he will give you a present. You
can get up to ten presents that sell for 12,240 Bells each. Then,
set the clock back to 7:59 p.m. and repeat the process. You can
make up to 500,000 Bells in two hours.

Set the date and time to Thanksgiving at 3 p.m. and steal the
silverware. Talk to a villager that did not go to the feast until
they tell you a hint to Franklin's location. Give him the
silverware to get a piece of the harvest series. Repeat until you
have the whole set, including wallpaper and carpet, then sell the
set to Tom Nook. You can get over 500,000 Bells by doing this.
Store money bags in your house or bury it.

Get up early and start fishing near the Post Office. In about an
hour or less, you will catch a fish that sells for 10,000 Bells in
fresh water. Give it to the museum. The fish is now very common
and you can pay off any debt to Tom Nook in a matter of weeks.
Information in this section was contributed by Michael B.
When on the beach, take only Coral and White Scallops. Then, go to
Tom Nook's shop and sell them to him. He will buy 1 Coral for 300
Bells, and 1 White Scallop for 450 Bells.

Hint: Duplicate money and items:
This trick requires two Game Boy Advances and a link cable. Connect
Game Boy Advance #1 to the Gamecube using your link cable and turn
it on. Go to your island (located on the dock at the edge of the
ocean). When you finally get to the island, drop off the item or
money that you wish to duplicate. Leave the island. When Kapp'n asks
if you want to save your island to your Game Boy Advance, select
"Yes". After it is done downloading to your Game Boy Advance, you
can put it in sleep mode, disconnect it, and set it aside. When you
get back to your town, attach Game Boy Advance #2 and turn it on.
Leave that screen then immediately return to it. Talk to Kapp'n to
go back to your island. After you start leaving you can turn Game
Boy Advance #2 off. When you get to your island, pick up the item
that you left there then leave the island again. This time when
Kapp'n asks you to save your island to your Game Boy Advance, answer
"No". When you get back to your town, disconnect Game Boy Advance #2
and connect Game Boy Advance #1 (make sure it is not in sleep mode).
Leave the screen and return. Talk to Kapp'n once more. Your island
should upload from your Game Boy Advance. When you get to your
island, your item will be there again and you will already have it
in your pockets. Pick up your item from the ground. You now have two
of them. This will also work with multiple items.

This trick requires only one Game Boy Advance and a link cable.
Connect the Game Boy Advance to the Gamecube using your link cable
and turn it on. Go to your island (located on the dock at the edge
of the ocean). When you finally get to the island, drop off the item
or money that you wish to duplicate. Leave the island. When Kapp'n
asks if you want to save your island to your Game Boy Advance,
select "Yes". After it is done downloading, do not press anything on
the Game Boy Advance. When you get back to your town, leave that
screen, then immediately return to it. Talk to Kapp'n to go back to
your island. He will ask what happened to the island in your Game
Boy Advance. Chose to go to a different island. When you get to your
island, pick up the item that you left there, then leave the island
again. This time when Kapp'n asks you to save your island to your
Game Boy Advance, answer "No". When you get back to your town press
A on your Game Boy Advance. Leave the screen and return. Talk to
Kapp'n once more. Your island should upload from your Game Boy
Advance. When you get to your island, your item will be there again
and you will already have it in your pockets. Pick up your item from
the ground. You now have two of them. This will also work with
multiple items.

Hint: No room for money:
If you find money and have no room, try picking it up and select
"Swap". Then, put it in you wallet instead.

Hint: More room for items:
If your pockets are too full to carry any more items, attach extra
items to your mail and retrieve them later when you have gotten rid
of some other items. This allows you to carry up to ten additional
items and is especially helpful when gathering and selling fruit
from other towns.

Hint: Easy items:
One of the best ways to get new items that you cannot buy is to do
work for the residents, and do it often. Do their little chores and
they will (more often than not) reward you with things that are hard
to come by in Nook's store.

At the beginning of the game, at some point when you are working for
Tim Nook he will allow you to do errands for the other townsfolk. At
any other part of the game, you will have to wait a good while
between errands for the same person. However, during this time you
can do several errands in a row for the same person, allowing you to
get some great items quickly.

Talk to people whenever you are near them. Sometimes they will ask
you if you want to take a table or some clothes or other things off
their hands. Also, do errands for people often. If there are no
errands available you will only have to wait ten minutes.
Information in this section was contributed by Saposaur64.
Check the town bulletin board often. Check with Officer Cooper
frequently to see when Wendel, Redd, or anyone else is in town.

Go to the dump on garbage day. There will be items there that you
can take.

If you go to the Police Department, there will sometimes be lost
items that you can take.

Hint: Quick item:
To get something you ordered the day that you ordered it, save,
continue, then reset the game. After you talk to Mr. Resetti, your
items will be in the mail.

This trick requires two memory cards with saved game data on each
one. If you ordered something through mail order at Tom Nook's store
and want to get it immediately, travel to the other town on the
other memory card then immediately travel back. The item you ordered
should be in your mailbox.

Hint: Items on the ground:
If you leave items on the ground for a long period of time, they
might disappear and end up at the Police Station. If you want to
save items and you do not have room in your house, bury the items in
the ground for safe keeping.

Hint: Get mail quicker:
Speak to your Gyroid, save, and quit. Let the game play through the
opening title screen again. When you get back to your house, the
item will be in your mail.

Hint: Getting NES games:
Talk to the townspeople until they ask you when your birthday is.
Most of them will say something similar to "How would you like a
train set for your birthday?" Answer "Yes" and you will put in your
birthday. On your birthday, one of the townsfolk will be outside
your house. He or she will present you with a NES. For example,
Virgos will get Donkey Kong.

Hint: Easy Gyroids:
Three memory cards are required for this trick. One memory card
needs to have your saved game in it. This will be card A. Use a
second memory card for traveling data, as card B in slot B. When you
travel to the new town you have to create, you will use this card.
Note: This card will always remain in slot B. Put your third memory
card (card C) in slot A, then create a new game and after your able
to save, save the game. Then, put card A into slot A and start the
game. Go to your Gyroid assistant then save and continue. Next, go
to the train station and talk to Porter and say you want to take a
trip. Wait until the title screen appears, then put card C into slot
A and start playing. You will be in your saved game with your card A
character. Then, look for all the treasures. There are eight total;
three Gyroids and other items.

Hint: Gyroid rhythm:
Put together these Gyroids for an intesting rhythm: Use a Rythmoid,
Mini, Mega and Regular Gongloids, and the Mini Bowtoid.

Hint: Gyroid face:
If you want your character to have no facial expressions, for
example, a face like the Gyroid next to your house, put all your
money/items in your house. Travel to another town and once you get
there, reset. Note: If you did not deposit your money/items in your
house before doing this, you will lose them. When you reload the
game, you will get a message that says "You were traveling. All
money and items will be lost. Do you want to go to town anyway?"
Answer "Sure!". When you reload, your character will have the face
like a Gyroid. To change the face back, save your game and reload it.

This trick requires two memory cards. Create a person on both cards.
Then, visit the other town. Allow the monkey to save, then turn off
the Gamecube. Then, play again as the same person. The animal will
warn you that you are on a trip and have nothing with you. Ignore
them and continue. If you look at the person, you will see that they
have no eyes or mouth and their face has pink spots. To restore your
character, simply go back to the town you visited and return.

Hint: Free flowers:
At the start of the game when Nook tells you to work part time for
him, one of the jobs will be to plant flowers around his shop. When
he gives you the flowers, you can plant them anywhere in the city.
Note: You can also plant them around your house.

Hint: Indian Song (Gyroids):
Get a Tall Echoid, Tall Percoloid, Tall Strumboid, Mini Plinkoid,
and a Mega Sproid.

Hint: Growing a money tree:
First, find a glowing piece of earth. Dig it up and you get a money
bag. Plant the money bag in the glowing hole and a seedling will
sprout, which will grow in to a money tree.

For a super money try, get 30,000 Bells. Find a glowing spot and
enter the item screen. Get the cursor and click on your amount of
Bells. Choose 30,000, take it out, and plant it in the glowing spot.
In a couple days it will be full grown and have three bags of 30,000
Bells.

Hint: Golden Axe:
Get your town rating to be "Perfect" for two entire weeks. The
Golden Axe is indestructible.

Hint: Golden Net:
Catch all 40 types of bugs. Note: You will also get a metal
butterfly for the side of your house.


Hint: Golden Rod:
Catch all 40 types of fish. Note: You will also get a weathervane
for your house.

Hint: Golden Shovel:
First, buy two shovels. Find a piece of glowing earth and dig it up.
Then, plant a shovel in the glowing earth.

Carry the Golden Shovel around with you at all times. There is a 25%
chance you will dig up Bells at location in your town when you dig a
hole. It is also indestructible.

Hint: Statues:
When you upgrade to a two story house and pay off all your debt
(798,000 Bells), Tom Nook will make a Golden Statue of you in front
of the Train Station. It is very shiny, even in the winter.

Note: The second player to pay off their debts in that game will
have a Silver Statue. The third player to do so will get a Bronze
Statue. The fourth player will get a green statue.

Hint: Balloon:
On some days, you will see a balloon floating in the air with a
present tied to it. Follow it until it gets stuck in a tree. If this
happens, shake the tree to pop the balloon and the present will fall
to the ground. Then, pick up the present. Note: Most of the time it
is furniture

Note: A balloon with a present tied to it will not get caught in a
tree with fruit in its branches.

Hint: Fossils:
Make sure you do not send more then three fossils to the Museum for
identification. They will only identify the first three and you will
have lost the fourth. Save that fossil for another day.

If you do not have any stationary, you cannot dig up fossils. If you
do not like to spend money buying stationary to send in fossils,
sell your stationary. You will never get a fossil again.

Send a letter to the Museum without anything in it. They will return
the letter with a fossil.

Hint: Grab Bags:
One November 28 Tom Nook has Brag Bags. They cost 2,003 Bells. They
always contain a pinwheel, and may have furniture, flooring,
clothing, or walls. The bags, however, take the place of flowers,
trees, paper, and items such as bug nets and shovels.

Hint: Paper:
When you first start a character, Nook will give you jobs to do for
him before you can save the game. One of these jobs is to write a
letter to one of the villagers. Nook will give you one piece of
paper. Leave his shop then re-enter. Ask him for more paper.
Continue to do this until you receive the desired amount of
stationary.

Hint: Talk to Mail Bird:
If you send letters and fill up all the places in the Post Office,
leave quickly and you may can catch the Mail Bird before he takes
off to deliver the letters. If you miss him, wait for a bit and you
may be able to catch him stopping at your house and delivering
letters to you or anyone else who may have occupied one of the four
free houses.

Wait by the message board at 9 a.m. or 5 p.m. and Pete the mailman
will fly by and tell you a little about his social life.
Information in this section was contributed by goldensnitch3787.
Hint: Fishing:
If you are not catching the fish you want to catch, move to another
section of the map and fish there. Some fish are only found in
certain areas.

When fishing, do not actually reel in the fish (press A) until you
see the bobber go under the water.

Fish at the ocean in the rain. You have a much greater chance of
catching the Coelacanth. They sell for 15,000 Bells a fish. Also,
you have a greater chance of catching the Barred Knifejaw and Red
Snapper. They sell for 5,000 Bells and 3,000 Bells respectively.
Generally, fishing in the rain is much easier, but in the ocean, for
easy money. Also, its easier to fish at night.

When it is raining, you have better chance of catching a fish worth
15,000 Bells.

When you go fishing and a fish bites at the bait, it only bites five
times. If it nips at it four times, press A on the fifth time
automatically. Five times is always the maximum number of times they
bite.

When you fish anywhere, there is a good chance that you will get a
fish that is worthless. If you throw it back in, it will disappear.
If you leave and fish somewhere else in the same area, it will pop
up again. Most likely, you will catch it repeatedly.

To find a fish in a certain area, go to the designated acre. Walk to
the side of the acre. Then, walk back and forth, switching acres. Do
this about three to five times and a fish should appear in the acre
you end up standing in.

Hint: Winning the Fishing Tourney:
Catch a Bass as early as possible on one of the Fishing Tourney
days. Bring it to Chip. If it is the largest so far, pause game play
and allow it to idle until the Fishing Tourney is over.

Hint: Trading fish with friends:
To easily trade fish with a friend, put the desired fish on your
Gyroid and set it to give away. Then, have a friend travel to your
town and pick it up.

Hint: Favorite fish:
Every villager likes a certain type of fish and will trade you
items, ask you to give it to them, or buy it from you. Tank's
favorite is the Koi.

Hint: Arawona fish:
The Arawona fish is worth 10,000 Bells if sold at Nook's Shop. To
find it, set the date and time to 5:00 P.M. on July 1. Fish around
Hambo's house. Sooner or later, you will find an Arawana fish. Their
shadows are about as large as a Barbel Steed's.

Hint: Piranha:
Once you have donated the Piranha to the museum, go to the tank that
contains it. Get as close as possible to the glass. The Piranha will
bump into the glass, trying to get you.

Hint: Snakehead fish:
Go fishing at night on a clear day in the Summer at the giant pond.
There is a very good chance you will see a giant shadow. This shadow
is almost as big as the Coelacanth. It will be the giant Snakehead.

Hint: Stringfish:
The Stringfish is worth 15,000 Bells when sold to Nook.
Information in this section was contributed by Ryan Kidd.
The best time and place to catch the Stringfish is where the river
first commences (by the train tracks) around 4:00 p.m. to 9:00 a.m.
from December to February. Keep switching screens back and forth
until you find to a huge shadow (about the size of a Coelacanth)
then cast your line out. If you do not get it, keep trying by
scaring away the smaller fish until you find it again. You can earn
45,000 Bells in just under an hour.

Hint: Fish prices:
The following are fish prices that Mr. Nook gives you in Bells.
Barbel Steed 200 Bells
Barred Knifejaw 5,000 Bells
Bass 300 Bells
Bitterling 1,300 Bells
Blue Gill 120 Bells
Brook Trout 150 Bells
Carp 300 Bells
Cherry Salmon 1,300 Bells
Crucian Carp 120 Bells
Dace 200 Bells
Freshwater Goby 300 Bells
Giant Snakehead 6,500 Bells
Gold Fish 1,300 Bells
Guppy 1,300 Bells
Koi: 2,000 Bells
L. Bass 3,000 Bells
L. Char 10,000 Bells
Piranha 6,500 Bells
Plae Chub 200 Bells
Pond Smelt 300 Bells
Popeye Gold Fish 1,300 Bells
Rainbow Trout 650 Bells
Red Snapper 3,000 Bells
S. Bass 200 Bells
Sea Bass 120 Bells

Hint: Fish locations and times:
River, Pond
Angelfish: May-October, 4 pm-9 am
Arapaima: July to first half of September, 4 pm to 9 am
Arowana: June to September, 4 am to 9 am
Barbel Steed: All year, all day
Bass: All year, all day
Bitterling: December to February, 4 am to 9 pm
Bluegill: All year, 9:00 am to 4:00 pm
Brook Trout: All year, all day
Carp: All year, all day
Catfish: All year, all day
Cherry Salmon: March to June, 4 am to 9 am
Crawfish: April to first half of September, all day
Crucian carp: All year, all day
Dace: All year, 4:00 pm to 9:00 am
Eel: July to Aug. 9 pm to 4 am
Freshwater Goby: All year, all day
Frog (holding pond): May to August, all day
Giant Catfish: June to August, 4 pm to 9 am
Giant Snakehead: July to August, 9 am to 4 pm
Goldfish: All year, all day
Guppy: April to November 9 am to 4 pm
Killifish (holding pond): April to August, all day
Koi: All year, all day
Large Bass: All year, all day
Large Char (waterfall): March to June, 4 am to 9 pm
Loach: May, 9 am to 4 pm
Pale Chub: All year, 9 am to 4 pm
Pirahna: June to September, 9 am to 4 pm
Pond Smelt: December to February, 4 am to 9 pm
Popeyed Goldfish: September, 9 am to 4 pm
Rainbow Trout: March to April; September to October, 4 am to 9 am
Salmon: September, all day
Small Bass: All year, all day
Stringfish: December to February, 4 pm to 9 am
Sweetfish: July to August, 4 am to 9 pm
Ocean
Sea Bass: All year, all day
Coelacanth: (when raining) All year, 4 pm to 9 am
Jellyfish: Second half of August, all day
Red Snapper: April to June, 4 pm to 9 am and 12 am to 1 pm
Barred Knifejaw: March to November 4 am to 9 am and 12 am to 1 pm

Hint: Insect values and times:

Ant: 80: All year, all day (attracted to candy or decayed turnips)

Bagworm: 250: October to March, all day (in trees)
Banded Dragonfly: 4,500: July to August, 8 am to 5 pm (anywhere)
Bee: 4,500: All year, all day (in trees)
Bell Cricket: 430: September to October, 5 pm to 8 am (in grass)
Brown Cicada: 200: July to August, 8 am to 5 pm (on trees)
Cockroach: 5: Mar. to Nov., all day (on trees, flowers, attracted
to turnips)
Common Butterfly: 80: March to October, 8 am to 5 pm (anywhere)
Common Dragonfly: 130: May to July, 8 am to 5 pm (anywhere)
Cricket: 130: September to November, 5 pm to 8 am (in grass)
Darner Dragonfly: 200: June to August, 8 am to 5 pm (anywhere)
Drone Beetle: 80: July to August, all day (on trees)
Dynastid Beetle: 1,350: July to August, 7 pm to 8 am (on trees)
Evening Cicada: 850: July to August, 4 am to 8am, 4 pm to 7 pm (on
trees)
Firefly: 250: June, 7 pm to 4 am (near water)
Flat Stag Beetle: 2,000: June to August, 7 pm to 8 am (on trees)
Giant Beetle: 10,000: July to August, 11 pm to 8 am (found on
trees)
Grasshopper: 130: August to September, 8 am to 5 pm (in grass)
Jewel Beetle: 3,000: July to August, 8 am to 4 pm (on trees)
Ladybug: 130: March to July, October, 8 am to 5 pm (on flowers)
Long Locust: 200: August to November, 8 am to 5 pm (in grass)
Longhorn Beetle: 200: June to August, 8 am to 5 pm (anywhere)
Mantis: 430: August to September, 8 am to 5 pm (on flowers)
Migratory Locust: 1,350: September to November, 8 am to 7 pm (in
grass)
Mole Cricket: 200: November to May, all day (underground; listen
for them)
Mosquito: 130: May to September, 8 am to 11 pm (anywhere)
Mountain Beetle: 2,000: July to August, 7 pm to 8 am (on trees)
Pill Bug: 250: All year, all day (under rocks)
Pine Cricket: 100: September to October, 5 pm to 8 am (in grass)
Pondskater: 130: June to September, 8 am to 7 pm (in main pond and
holding ponds)
Purple Butterfly: 2,000: June to August, 8 am to 5 pm (anywhere)
Red Dragonfly: September to October, 8 am to 7 pm (anywhere)
Robust Cicada: 300: July to August, 8 am to 5 pm (on trees)
Saw Stag Beetle: 2,000: July to August, 7 pm to 8 am (on trees)
Snail: 250: April to September, all day (on flowers when its
raining)
Spider: 300: April to September, all day (in trees)
Spotted Ladybug: 200: March to July, October, 8 am to 5 pm (on
flowers)
Tiger Butterfly 200 April to September, 8 am to 5 pm (anywhere)
Walker Cicada 400 July to September, 8 am to 5 pm (on trees)
Yellow Butterfly 80 March to October, 8 am to 5 pm (anywhere)

Hint: Gulliver's items and Tom Nook's purchasing prices:
Arc de Triomphe: 2,300 Bells
Bottled Ship: 840 Bells
Chinese Lion: 1,200 Bells
Chinese Lioness: 1,800 Bells
Compass: 320 Bells
Fishing Bear: 680 Bells
Lady Liberty: 2,300 Bells
Manekin Pis: 1,300 Bells
Matryoshka: 980 Bells
Merlion: 2,300 Bells
Mermaid Statue: 1,900 Bells
Moai Statue: 1,900 Bells
Mouth of Truth: 1,900 Bells
Pagoda: 1,280 Bells
Plate Armor: 1,850 Bells
Shogi Piece: 1,250 Bells
Stone Coin: 1,400 Bells
Tiger Bobblehead: 580 Bells
Tokyo Tower: 1,150 Bells
Tower of Pisa: 2,300 Bells
Tribal Mask: 1,100 Bells

Hint: Redd's items:
These items can only be obtained at Redd's. Everything else you see
at his tent is a normal item and can also be obtained at Tom Nook's:
Aiko Figurine
Amazing Painting
Backyard Pool
Balloon Fight (NES)
Basic Painting
Bass
Black Bishop
Black Knight
Black Rook
Blue Bed
Blue Table
Cabana Bed
Cabana Chair
Cabin Chair
Cabin Dresser
Classic Vanity
Classic Wardrobe
Clu Clu Land (NES)
Common Painting
Computer
Dainty Painting
Deer Scare
Dice Stereo
Ebony Piano
Exotic Bed
Exotic Table
Famous Painting
Flowery Painting
Frog Woman Pole
Golf (NES)
Green Dresser
Green Wardrobe
High-End Stereo
Hinaningyo
Judge's Bell
Kiddie Bed
Kiddie Clock
Lawn Mower
Letter Cubby
Lovely Armoire
Lovely End Table
Lovely Stereo
Luigi Trophy
Modern End Table
Modern Wardrobe
Moving Painting
NES Console
Pinball (NES)
Quaint Painting
Ranch Chair
Ranch Dresser
Red Corner
Regal Bed
Regal Chair
Robo-Clock
Saddle Fence
Scary Painting
Steam Roller
Super Toilet
Tanabata Palm
Tinpano Drum
Turntable
Well
White Bishop
White Knight
White Rook
Wide-Screen TV

Hint: Island NPCs:
Annalise
Ankha
Bliss
Boomer
Bud
Dobie
Driftwood
Elina
Faith
Flash
Flossie
June
Maelle
O'Hare
Pigleg
Plucky
Rowan Yodel

Hint: Special NPCs:
Bianca (faceless kitty cat)
Blathers (Museum supervisor)
Booker (Police officer: Lost property)
Chip (Fishing tournament judge)
Copper (Police officer and fitness fanatic)
Crazy Redd (Shady shop salesman)
Gracie (Fabulous fashion designer)
Gulliver (Shipwrecked sailor)
Jack (Halloween costume)
Jingle (Holiday reindeer)
Joan (Turnip saleswoman)
Kapp'n (Rowboat owner)
Katrina (Fortune-teller)
Mabel (Seamstress)
Mr. Racketti (Chilled out groundhog)
Mr. Resetti (Annoyed groundhog)
Pelly (Post office clerk)
Pete (Postal delivery worker)
Phyllis (Post office clerk: evenings)
Porter (Train conductor)
Rover (Train-riding cat)
Sable (Seamstress: The quiet one)
Saharah (Traveling carpet seller)
Snowman (Rotund ice sculpture)
Timmy Nookling (Tom's Nook's boy)
Tommy Nookling (Tom Nook's other boy)
Tortimer (Town mayor)
Totakeke/K.K. Slider (Musician)
Wendell (Traveling hungry wallpaper seller)
Whisp (Ghost)

Hint: All characters:
Anteaters
Cyrano
Nosegay
Pango
Snooty
Zoe
Bears
Chow
Dozer
Grizzly
Groucho
Nate
Pinky
Teddy
Tutu
Ursala
Birds
Ace
Admiral
Anchovy
Jay
Mallary
Midge
Otis
Piper
Robin
Twiggy
Twirp
Weber
Cats
Bob
Kabuki
Kiki
Kitty
Mitzi
Monique
Olivia
Punchy
Purrl
Rosie
Stinky
Tabby
Tangy
Tom
Chickens
Ava
Betty
Egbert
Goose
Hank
Hector
Leigh
Rhoda
Cows
Petunia
Belle
Bessie
Chuck
Oxford
Patty
Stu
T-Bone
Crocodiles
Alfonso
Alli
Boots
Liz
Dogs
Bea
Biskit
Bones
Butch
Cookie
Daisy
Goldie
Lucky
Maddie
Portia
Ducks
Bill
Deena
Derwin
Freckles
Joey
Pate
Pompom
Scoot
Elephants
Axel
Dizzy
Ellie
Eloise
Opal
Paolo
Frogs
Camofrog
Cousteau
Emerald
Huck
Jambette
Jeremiah
Lily
Prince
Puddles
Ribbot
Tad
Wart Jr.
Goats
Billy
Chevre
Gruff
Iggy
Sven
Velma
Gorillas
Cesar
Jane
Louie
Peewee
Hawks
Amelia
Apollo
Buzz
Pierce
Quetzal
Hippos
Bertha
Biff
Bitty
Bubbles
Lulu
Rocco
Rollo
Horses
Buck
Cleo
Ed
Elmer
Peaches
Savannah
Winnie
Kangaroos
Astrid
Carrie
Kitt
Marcy
Mathilda
Valise
Koalas
Gonzo
Huggy
Ozzie
Sydney
Yuka
Lions
Aziz
Leopold
Rex
Little Bears
Bluebear
Cheri
Cupcake
Kody
Maple
Murphy
Olive
Poncho
Pudge
Vladimir
Mice
Anicotti
Candi
Carmen
Chico
Dora
Limberg
Penny
Rizzo
Samson
Octopus
Octavian
Ostriches
Queenie
Rio
Sandy
Sprocket
Penguins
Aurora
Cube
Friga
Gwen
Hopper
Puck
Roald
Pigs
Boris
Cobb
Curly
Hambo
Hugh
Lucy
Rasher
Spork
Sue E
Truffles
Rabbits
Bunnie
Claude
Coco
Doc
Dotty
Gabi
Gaston
Genji
Pippy
Snake
Rhinos
Hornsby
Spike
Tank
Tiara
Sheep
Baabara
Cashmere
Eunice
Stella
Vesta
Woolio
Squirrels
Blaire
Filbert
Hazel
Mint
Nibbles
Peanut
Pecan Ricky
Sally
Static
Tigers
Bangle
Rolf
Tybalt
Wolves
Cheif
Fang
Freya
Lobo
Wolfgang

Hint: Furniture:
On different days, you can find a bird washed up on shore,
unconscious on the beach. Talk to him and he will give you a piece
of furniture you can find anywhere.

On the fourth Thursday in November, at 3:00 p.m. to 6:00 p.m.,
Tortimer invites a turkey to town to be the main course. The turkey
appears, and he will ask you to steal a pair of knives and forks.
You must go to the wishing well and steal the pair of cutlery. You
must give them back to him, and the villagers who are not at the
feast will give you hints as to where he is located. For example, if
they say "I saw this strange guy in Acre C, you'd better go check it
out", search every acre in the row of Acre C. You can steal the
knife and fork as many times as desired, and get as much Harvest
Series Furniture as needed.

The best way to get full sets of furniture is to make sure all your
debts are paid off then make sure you always have 10,000 Bells
available at all times. Every day, go to Nook's and buy all the
furniture you do not have. Then, sell it all back for a lower price.
You may get down to about 6,000 Bells. Go fishing until you get to
10,000 Bells again. If you get more, deposit it in the bank (being
the Post Office) then do the same thing the next day. Later, after
you have done this frequently, look at your catalog and see what you
have unlocked. Then, start ordering sets to increase your HRA
rating.

Every day on your city, there is at least one piece of furniture
hidden in a tree. It is usually always in a tree that is never
shaken that often, in a corner, or in a place where it is a burden
to walk there. When you shake trees, you have a chance to find all
of four things: furniture (20%), 100 Bells (30%), bees (40%) and
nothing (10%).

When there is snow on the ground, preferably in December, find a
snowball roll it up very big. Then, go around and find another
snowball. Roll it up slightly smaller than the first one. If you
done correctly, the snowman will give you some furniture.
Information in this section was contributed by joey cortez.
Use the following trick to get rare furniture. It is very time
consuming and requires two memory cards, one with your town data and
another that you can put a new town on. Go to any trading message
board and see what people are trading. If you see something that you
really want, create a town and character with exactly the same as
the person receiving the good item. Once you do your chores for Tom
Nook, tell him the code from earlier. You can send this item over to
your main town using the password option. Now that you have the
desired item in your possession, you can delete your second town if
desired. Also, when you send it to yourself, you can keep telling
Nook the code repeatedly, and you will keep getting the item (up to
three, then you must save and quit to get any more). This also works
with any other trading codes.

Use the following trick for an easy way to collect more furniture
for your catalog. During the winter, various animals play games with
you in the Igloo. One of the animals in your town (for example,
Savannah) will play a chance game that involves her having five
pieces of furniture. She will list one at a time and make you buy
the fifth item if you did not like the previous four (which she
could price at a few hundred Bells or a few thousand). Keep going in
and out, buying whatever furniture you need to collect. When you
have less than 2000 Bells available, she plays a different game with
you. She will then offer to buy the furniture that is in your
inventory (the furniture that you just bought from her). She will
have four cards for you to pick from:
One card will be worth a lot of Bells (2,000 to 4,000)
One card will be 1,000 to 2,000 (the cost to purchase it from Tom
Nook)
One card will be whatever Tom Nook would pay if you sold it
One card will be only 10 Bells and a random item (because she
feels bad)
The worse card would be receiving only what Tom Nook would pay for
it. The 10 Bell card comes with an item, so you can resell it to
Savannah (or whomever) again. For the most part, you will get your
Bells back and can buy more furniture from her. She always sells
furniture for under 2,000 Bells; when she offers an expensive or
rare piece, you get a better deal than buying it from Tom Nook. It
appears that she charges 75% of all the money you have in your
wallet if you pick the fifth piece of furniture (at worse, or it
could only be 300 Bells). Try not to gamble on the fifth piece of
furniture until you are around 3,000 Bells. Go fishing to earn more
Bells to buy furniture from her. However, generally selling back the
furniture lasts a long time. The only annoying thing about this
process is talking to her repeatedly (they do not get mad about this
in the Igloo) until she offers the game. You can obtain almost all
of the furniture available in the game this way (except for Redd,
special event items, etc.). Also, you can only get the Igloo Model,
Snowboard, Chowder, Snow Bunny, Snowy Tree Model, Fireplace, Crab
Stew and Sleigh from playing these Igloo games. For other seasons,
you may only get the Campfire, Bonfire, Kayak, Backpack, Tent Model,
Cooler, Mountain Bike, and Propane Stove in the Tents.

Every December 24, from 8:00 p.m. to 1:00 a.m., a reindeer named
Jingle will appear and give gifts to the animals. Find him walking
around your town four times and he will give you some kind of Jingle
furniture. He only gives one item per year.

Use the following trick to get a variety of furniture: Go to tom
Nook's and check your catalog. Order a lot of cheap furniture (for
example, orange box, green econo chair, etc.), then save and quit
the game. Resume the game and all of the furniture you ordered will
be in your mailbox. Next, use a Game Boy Advance link cable. Travel
to your tropical island with all of the furniture, a Golden Shovel,
and lots of fruit. When you get there, bury all the furniture, drop
all the fruit on the ground, and drop your Golden Shovel on the
ground. Return to your town and save the island to your Game Boy
Advance. On your Game Boy Advance, pick up a piece of fruit and drop
it near your islander so that he eats it. Repe

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