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Castlevania: Circle Of The Moon Cheats |
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Publisher:
Developer:
Platform: GameBoy Advance
Genre:
Players:
Release Dates: US: Europe: |
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Magician mode:
Enter FIREBALL as a name and start a new game. The word "Magician"
will appear on the option screen to confirm correct code entry. All
trading cards will be available under the DSS option. Note: The game
must be completed at least one time before this code can be enabled.
Fighter mode:
Enter GRADIUS as a name and start a new game. The word "Fighter"
will appear on the option screen to confirm correct code entry.
Nathan will be stronger and able to sustain more damage. There are
no trading cards in this mode. Note: The game must be completed at
least two times before this code can be enabled.
Shooter mode:
Enter CROSSBOW as a name and start a new game. The word "Shooter"
will appear on the option screen to confirm correct code entry.
Nathan will have a substantial number of hearts, extra sub-weapon
damage, and can use the Homing Dagger sub-weapon in this mode. Note:
The game must be completed at least three times before this code can
be enabled.
Thief mode:
Enter DAGGER as a name to get your character thief stats. Note: The
game must be completed at least four times before this code can be
enabled.
Use any cards:
After pressing R, but before the card takes effect, press Start. Go
to the DSS Menu and pick any two cards.
Hint: Easy experience:
If you have the time to spare, go to a place where only Specters
attack you. Activate the Jupiter + Serpent combination. By the time
you get to fighting Specter, you should have enough MP and INT to
not have to worry about running out. Leave your system on AC power
and leave it running all day in that area. Depending on your the
level when you started, you can gain 20 to 30 levels.
When in the catacombs, go to the zombie location. Kill the zombies
with a combo or something else. Wait for groups then defeat them to
get to a high level.
Two conditions must be met for the following trick to work. First,
you must not have killed the Dragon Zombies. Second, you must either
have enough hearts to sustain a steady stream on axes (difficult),
or have enough magic to sustain yourself in skeletal form for at
least half a minute (easy). Start by saving the game. Step through
the door into the arena. Do not move. You will remain on the ledge,
with the door open. Move carefully to the end of the ramp. This is
to avoid fireballs that could either kill you in skeletal form or
knock you backwards or forwards. Either turn into skeletal form or
begin lobbing axes. Eventually, you will kill the right zombie
dragon. Exit the arena. The arena door will not close unless you
fall from the door perch. Save to restore magic, if needed. Reenter
the arena. The dragon will have revived. Kill it again. Repeat this
as many times as needed. If you are below level 35, you will gain
levels rapidly.
After you defeat Adremelech and destroy the Iron Maidens, go to the
Underground Waterway (the one with the poisoned water). Then, go to
the lower left wall of the first room of the Underground Waterway
and whip the wall to open a secret passageway. Activate the Fire
Sword DSS combo, if you have that card combination, and kill the Ice
Shade in the secret room. Then, exit and re-enter the secret room.
Keep doing the latter two steps until you have the desired amount of
experience points.
Hint: Spinning attack:
When using the whip, hold down Attack to make it spin around in a
circle. It will act like a shield, so you cannot get hit by small
enemies around you. Note: You cannot move while doing this attack.
Hint: Attack while cursed:
You can still attack while cursed. Just use the tackle move (press R
while running) when relatively close to an enemy that is on or near
the ground.
Hint: Defeating Adremelech:
To defeat Adremelech (the goat head), make sure you are at level 25
or higher. When entering the room with Adremelech, get back up on
the ledge where you entered and use the Wind Wave (Diana and Griffin
DSS cards). Keep shooting at it, and in a few minutes the goat head
will fall.
Hint: Defeating Camilla:
Use Jupiter + Serpent card to get a ring of four ice balls around
you to stop her energy ball attacks. Then, stand on the high to
middle platform. She never goes all the way up there. She will go
just below it, and the ring of ice balls will hit her as she passes.
It will appear as if she is going to hit your feet, but will not.
Then, use the Holy Water when she is off to either side (by the top
platforms on the right and left just below your position) to hit her
for more damage. By doing this, you should take no damage. After
awhile she will die with no "whip work".
Hint: Defeating Death:
To defeat Death very easily, just activate the Jupiter + Manticore
DSS combo. His sickles cannot hit you, and by this point in the game
you will probably never run out of MP because this combo will use it
slower than you restore it.
Hint: Defeating Dracula (second round):
To defeat the second Dracula, use the Jupiter + Serpent DSS combo to
get an Ice Shield and duck into the left or right corner. When he
turns around (not facing you), jump up and hit him. When he turns
around to face you, duck. He will not be able to hit you with
anything, so he will be forced to turn back around. Continue this
until he turns into an eye and you should be able to defeat him
without too much trouble.
Get a Crucifix sub weapon and max out your hearts. Get on the left
platform. When he starts using his laser attack, he will not be able
to hit you. Start throwing crucifixes rapidly and you will be able
to make him start flashing. After this, use the Uranus-Thunderbird
combo and their summon. You use this three to four times and he will
be defeated.
Hint: Defeating Dracula (Demon form) in fighter mode:
Since you cannot use DSS in fighter mode, use the following
strategy. When you appear in the Underworld, go to the left corner
and duck. Hold B to use your Whip Shield until he turns around.
Then, throw Boomerangs at the eye. He may send meteors or shoot
lasers. Dodge the meteors and the stay behind Dracula. Repeat these
moves. He will eventually start to flash. Jump on to the platform on
the left. He will appear behind you. Use the Roc Ring to dodge him.
His Eye will fly around. Dodge the bats and whip the Eye. Repeat
until he is defeated.
Hint: Defeating Dracula (Demon form) in magician mode:
You must be at levels 65 to 70. Equip the Neptune + Black Dog DSS
combo. When he hurts you, it will not take as much life and will
recover your life. When he is making his fire power, dodge it with
the Roc Wing. Keep doing this until he turns into an eye. The rest
of the battle will not be as difficult.
Hint: Defeating Dragon Zombies (Twin Dragons):
To defeat the Dragon Zombies easily, whenever you get hurt, jump up
to the platform by the door where you entered the room and activate
the Jupiter + Mandragora DSS combo to heal yourself. A fireball may
hit you every once in a while, but it is very rare.
An easier way to defeat the Dragon Zombies is to jump on the left
platform where the locked door that leads to the trophy is located.
From there you can not be hit by a fireball because you would be
behind the dragon that spits them.
If you are in magician mode, use Pluto and black dog turn into
skeleton. Keep throwing bones in the entrance or exit door, but turn
back when they attack because you will die in one hit.
Hint: Defeating Hugh:
When you are low on health, use the Roc Wing to jump to the upper
left or right of the room. There will be a ledge that you can use to
heal yourself, without him hurting you, by using the Jupiter +
Mandragora DSS cards. However, when he powers up, blades can come up
and hurt you. Turn up the sound and listen for the noise Hugh makes
when he is about to use the move. When you hear it, turn on the
Jupiter + Manticore combo to destroy the blades. If you are waiting
for your MP to come back, only use Jupiter + Maticore when you need
to.
Hint: Defeating Bosses:
Enable the DSS combination Pluto + BlackDog. If you do not have
these cards, then use the DSS glitch to do this trick. Once Nathan
has activated DSS, he will transform into a skeleton. His only
weapons are now only throwing bones, but randomly he will throw a
giant bone that will inflict 9999 points of damage. This will
effectively defeat many Bosses with one hit, including Cerberus,
Iron Golem, Necromancer, Dragon Zombie and others, even normal
enemies. Some stronger Bosses, such as Dracula, will not receive
9999 damage points, but the damage will be over 2000. You must play
well, since Nathan will be defeated with only one hit in his
skeleton form.
Summon the Manticore and Saturn card. This will cause a poison
cloud. Once it touches an enemy of any kind, it will not let go
until the monster is dead or you run out of MP.
Hint: Use summons in the Battle Arena:
Select your summon, and use a 4 Mind Restore, 2 Mind High, or a Mind
EX. As soon as you leave the menu screen, press L and do the summon.
You can only do one summon after using the Mind Restore, so bring a
lot of them.
Hint: Rainbow Robe in the Battle Arena:
Go to where the Poison Armors are. If you are lucky enough, you will
find a Rainbow Robe. Note: You must be level 30 or higher. Obtaining
the robe will increase your intelligence, defense and strength.
Hint: Use DSS in the Battle Arena:
In the Battle Arena, equip a good DSS Summon Combo (for example,
Uranus + Cockatrice). In the pause menu, select "Items", then "Use",
and use a "Mind High" (not a "Mind Restore" -- they can work, but
you will need to be extremely fast). Immediately after exiting the
pause menu, press your DSS button. When your character is done
casting, press Down, Forward, Up, Attack. If done fast enough, you
should have pulled off a summon in the Battle Arena.
Hint: Use any DSS card combination:
Note: You must have at least one combination. Select one pair and
press L (the DSS button). Immediately press Start, go into the DSS,
and pick any card no matter if it is unknown or not. Note: This may
require a few attempts.
Once you select any type of DSS combo, press R then quickly press
Start and choose DSS. Select any type of DSS combination and you
will be able to use that combo.
Activate a DSS powerup. As soon as your character glows, press Start
to pause game play. Go to DSS, choose a combination of any two
cards. You can mix cards you have with cards you do not have. Resume
the game. You will now have the power-up you chose. You can do this
as many times as needed. Note: You need at least one DSS move for
this to work.
Hint: Enemies that drop DSS cards:
The following is a list of enemies and locations that drop various
DSS cards.
Action Cards
Mercury: Bone Head in Catacomb.
Venus: Slime in Catacomb, Abyss Corridor (hidden room), and
Audience Room.
Jupiter: Heat Shade in Machine Tower.
Mars: Bloody Sword in Chapel Tower.
Diana: Man Eater in Underground Gallery.
Apollo: Arch Demon in Underground Storage.
Neptune: Ice Armor in Underground Waterway.
Saturn: Fallen Angel near the Battle Arena with Dracula.
Uranus: Scary Candle in Iron Golem Boss Room (defeating Camilla
optional).
Pluto: Trick Candle in Cerebus Boss Room (defeat Camilla first).
Attribute Cards
Salamander: Bomb skeleton in Catacomb.
Serpent: Earth Demon in Dash Boots Dungeon.
Mandragoras: Axe Armor in Abyss Corridor(in a hidden room),
Audience Room.
Golem: Electric Skeleton in Audience Room before Necromancer.
Cockatrice: Stone Armor in Machine Tower.
Manticore: Thunder Demon in Machine Tower.
Griffin: Skeleton Athletes in Audience Room (hidden room way to
the right).
Thunderbird: Were-Panther in Chapel Tower.
Unicorn: White Armor in Battle Arena with Dracula.
Black Dog: Devil Armor in Battle Arena with Dracula.
Hint: Mimic Candle:
In the Skeleton Athlete room is a candle that looks different (after
Camilla). Whip it and it will become a Mimic Candle.
Another place you can find the Mimic Candle is in the room you found
Cerebus or the Iron Golem. This is easier than having to be
distracted by the Athlete Skeletons. Note: Mimic Candle gives the
Pluto Card and can only be found after you have defeated Camilla.
Hint: Mind Restore:
This trick requires the Roc Wing, The Jupiter + Unicorn DSS combo,
and to be at the outer wall. Use the DSS combo and use the Roc Wing
to jump up and down, killing Brain Floats. If done correctly, you
will gain Mind Restores very quickly. It is possible to get forty
Mind Restores in five minutes.
Hint: Rainbow Robe:
Go to the Underground Warehouse and find the Forest Armor. Keep
destroying Forest Armor until it drops the Rainbow Robe. It also
drops Chain Mail. Combine DSS cards Venus + Mandragora to increase
your luck and have better chances of finding the Rainbow Robe. The
Rainbow Robe increases your Defense by 140, Intelligence by 250, and
Luck by 15.
Hint: Sage Robe:
Go to the secret room where Lilith is located. Killing her and
eventually you will get the Sage Robe, which is the best armor
beside the Shining Armor. You can easily defeat Lilith by summoning
the big electric bird. She also drops Mind Exs and also is worth
20,000 experience points. The secret room is located at the bottom
right corner where you first meet the flying Succubus ladies. It is
directly under the top door -- you have to hit the walls to find it.
Hint: Cure poison status without antidotes:
You need the Jupiter and Mandragora cards. When you are in poison
status, use the Jupiter And Mandragora cards to heal yourself. You
will see that you are gaining and losing health. When you see
yourself just gaining health, turn your DSS off and you should not
be in poison status.
An easy way to cure poison in Magician mode is to use Jupiter +
Black Dog. This will enable the Black Hole Barrier. Almost instantly
after activating this shield, deactivate it and your poison status
will be gone.
Hint: More powerful shield and extra defense:
Equip two items that increase your attack power, such as the
Strength Armband and the Solders Fatigue (you should have +250
attack power), then use either the Fire or Ice Shield. Next, equip
two items that increase your defense, such as the Defense Armband
and the Strongest Armor. You will do extra damage with your shield
and take minimal damage from enemies. Note: Your whip will be weak,
so use your shield when attacking.
Hint: Summons and explosion cards:
To use the action cards Apollo and Uranus, press Down, Forward, Up
and attack with another card. Uranus summons that card and Apollo
throws a bomb.
Hint: Increased luck:
Combine Venus with Mandragoras and your luck will be boosted by 25%.
This is useful when you need to find cards and items.
Hint: Increased damage:
Combine Venus and Salamander to increase your damage by 25%.
Hint: Dash Boots:
Defeat Iron Golem and go straight past him. Note: You must be level
15 or higher.
Hint: Fire Whip:
Combine Mercury and Salamander to make a Fire Whip.
Hint: Stone Whip:
Combine Mercury and Cockatrice to make a Stone Whip.
Hint: Thorn Whip:
Combine Mercury and Mandragora to make a Thorn Whip.
Hint: Shoot from the rear:
Equip the Bear Ring (from Skeleton Medalist in a secret room on the
left side of the shaft you fall down in the beginning of the game)
and activate the last two DSS cards (Pluto and Black Dog). You will
turn into a bear. While in bear form you can shoot from of your
head. Hold Up and press Attack to shoot from your rear. Hold Down
and press Attack to drop a bomb.
Hint: Turn into a bear:
Defeat the Skeleton Medalist in a secret room in the pit at the
beginning of the game until he drops an item called the Bear Ring.
The easiest way to do this is to get to level 45 to 50 then use the
Holy Water Item Crush attack (Pluto + Salamander). You need Holy
Water for the required combo. Then, use the Roc Wing to fly into the
room and run at him. When you get the ring, equip it and turn on the
Skeleton DSS combo (Pluto + Black Dog). You should turn into a green
bear with a bubble coming out of its nose. This bear is also killed
in one hit like the skeleton, but it has three different attacks and
can double jump.
Hint Get hearts from lanterns:
Jump up and use the whip on lanterns. You will get a small heart for
every one that you whip.
Hint: Secret area:
In the room with the Dash Boots, kill the skeleton to the left of
the room. Above him will be a wall. Attack the wall with your DSS
power.
Glitch: Disappear:
Go to the underground warehouse to the room with four Grizzlies and
one Arch Demon. Before you step out, jump onto the door at the end
(far right side) of the room and you will disappear. Note: Save
before you attempt this -- once it is done you cannot return to your
regular game.
Glitch: Freeze everything else:
You can freeze everything on the screen except for yourself in the
underground warehouse (and wherever else there is a platform that
crumbles when stepped on). To do this, jump on a crumbling platform
and activate any DSS combo when that platform is about to crumble
completely. If done correctly, you should hear the sound of the card
activate, but you will not have it activated. Everything on the
current screen and other screens will stop moving, including
monsters, projectiles, and platforms. To return to normal, activate
the same DSS card again
More Castlevania: Circle Of The Moon cheats at: Cheat Masters
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